Gaming Proxies · Rainbow Six Siege
Sign in to your Ubisoft account from one consistent IP, use a home-country IP when you travel, and give stats tools and bots a fixed address. Sticky residential sessions or static ISP IPs, over HTTP/HTTPS or SOCKS5.
Rainbow Six Siege is Ubisoft's tactical shooter, with ranked play across competitive seasons, and your progress and cosmetics sit on your Ubisoft account. A Siege proxy is an intermediate server that your PC, router or app connects through, so Ubisoft's login, store and web services see the proxy's IP address and location instead of yours.
A proxy does not change gunfights or peeker's advantage. Every proxy adds a hop, so it usually adds a little latency, and it can only help when your ISP's own route is poor. It also does not carry your rounds: live match traffic in most online games, Siege included, is UDP, and Fusion Proxy's servers carry TCP connections only.
Where a proxy is useful for Siege is around the match: one consistent IP for Ubisoft Connect logins and account management, a home-country IP while you travel, Ubisoft's store and web pages seen from a country you choose, and a fixed IP for your own tools. Fusion Proxy offers residential IPs in 120+ countries with city targeting where the dashboard lists the city, sticky sessions of up to 120 minutes, static ISP IPs in 30-day periods, and HTTP/HTTPS and SOCKS5.
Set it up once in a SOCKS5-capable app, your launcher or your router. Logins, launchers and web pages go through the proxy; live match traffic does not.
Sign up in a few seconds and access the dashboard where you can manage all of your proxy products.
Pick residential for account logins, ISP for one fixed IP per account, or datacenter for tools and scripts.
Choose the country your Rainbow Six Siege account should log in from (residential also offers cities) and a sticky session to keep one IP.
Enter the proxy in a SOCKS5-capable app, your launcher or your router. Logins and web traffic use it; live match traffic (UDP) goes directly.
Choose the proxy type by what you use it for: account logins, one fixed IP per account, or tools and scripts.
A good fit for most Siege players. Real household IPs in 120+ countries with city targeting where the dashboard lists the city, HTTP/HTTPS and SOCKS5, and sticky sessions that hold one IP for up to 120 minutes. Billed per GB, with traffic that does not expire.
Static dedicated IPs registered to telecom networks, with unlimited bandwidth, HTTP/HTTPS and SOCKS5, in renewable 30-day periods. Pick ISP when your Ubisoft account should keep one IP for months. Ordered by country; a specific city only when it is in stock.
Static dedicated datacenter IPs in 30-day periods, ordered by country. Not for playing on your account; use them for tools, scripts and API work.
Start small, test your connection, then scale to more IPs or bandwidth when you’re ready.
Choose the perfect proxy solution for your needs with our residential plan.
Choose the perfect proxy solution for your needs with our isp plan.
Choose the perfect proxy solution for your needs with our datacenter plan.
Works with all major automation frameworks, developer tools, and programming languages out of the box.
Plain facts instead of gaming myths: a proxy gives your account a stable IP from the country you choose. It does not lower ping, and our proxies do not carry UDP match traffic.
We cannot promise either way, and rules can change, so read Ubisoft's current Terms of Service. Cheats, bots and account trading break those terms whether or not you use a proxy, and a proxy is not a way around a ban.
No. Peeker's advantage happens inside the match, and live match traffic in Siege, as in most online games, is UDP, which our proxies do not relay, so your rounds do not go through the proxy. A proxy also adds a hop to the traffic it does carry, so it usually adds a little latency rather than removing it.
The proxy will not be part of your ranked matches: live match traffic is UDP, which our proxies do not relay, so it only carries TCP traffic such as Ubisoft Connect logins and web pages. Whether Ubisoft allows proxy use is set by Ubisoft's current Terms of Service.
Buy residential traffic or a static ISP IP in the Fusion Proxy dashboard. Use a sticky residential session or the ISP IP, enter host, port and credentials in a SOCKS5-capable app or on your router, and check the IP with our My IP tool (/tools/my-ip) or the Proxy Checker (/tools/proxy-checker). Logins and web pages can then use the proxy; live match traffic is UDP and does not go through it.
No proxy type changes competitive matches, since they do not go through our proxies. For one consistent IP on your Ubisoft account, use a sticky residential session (one IP for up to 120 minutes) or a static ISP IP that stays yours for each 30-day period. Datacenter proxies are for tools and scripts, not for playing on your account.
Create your account, pick a proxy type, and connect in a few minutes. No long contracts and no forced commitments.
Volume discounts start at 100GB. The more you use, the less you pay. Simple as that. No lengthy sales process.